Display Name = "Grand Noah"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "城門"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 22, 7, 12, 0, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["mino_fc1", 2, 0, 2])
      ShowText["\\n<Minotaur girl>"]
      ShowText(["Oh, isn't that Caesar!"])
      ShowText(["What is the Minotaur's disappearance incident? It sounds scary..."])
      ShowTextAttributes(["kerberos_fc1", 2, 0, 2])
      ShowText["\\n<Caesar>"]
      ShowText(["You were the one who disappeared!"])
      ShowTextAttributes(["mino_fc1", 0, 0, 2])
      ShowText["\\n<Minotaur girl>"]
      ShowText(["Anyway, it's the Minotaur's milk shop!"])
      ShowText(["Drink the Minotaur-branded milk and become a great warrior!"])
      Empty([])

    Else([])
      ShowTextAttributes(["mino_fc1", 0, 0, 2])
      ShowText["\\n<Minotaur girl>"]
      ShowText(["Welcome, it's the Minotaur's milk shop!"])
      ShowText(["Drink the Minotaur-branded milk and become a great warrior!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["The supplier is, could it be..."])
    ShopProcessing([0, 342, 0, 0, true])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 22, 43, 58, 0, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 22, 66, 17, 0, 0])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 22, 69, 41, 0, 0])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 22, 89, 43, 0, 0])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 22, 46, 38, 0, 0])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 22, 69, 62, 0, 0])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Luka left his companions waiting outside and entered a house alone..."])
    ChangePlayerFollowers([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 22, 88, 62, 0, 0])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 22, 110, 44, 0, 0])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<man>"])
      ShowText(["You know about the incident where all the residents disappeared in Esta, right?"])
      ShowText(["I heard that a similar incident happened in a fishing village to the south."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<man>"])
      ShowText(["There's also a rumor that Grangold is involved... but I don't believe it."])
      ShowText(["That's beyond human comprehension."])
      ConditionalBranch([4, 41, 0])
        ShowTextAttributes(["stein_fc2", 0, 0, 2])
        ShowText(["\\n<Promestein>"])
        ShowText(["The connection to Grangold is just a rumor, I believe."])
        ShowText(["It's almost certain that Tartarus is involved..."])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<man>"])
        ShowText(["The disappearance incidents in Esta and Rubiana, and the declaration of war from the Monster Lord..."])
        ShowText(["The world feels completely dark now."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<man>"])
      ShowText(["I was almost killed by an elf."])
      ShowText(["I never thought the Monster Lord's army would invade the royal capital..."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["312"])
      ShowTextAttributes(["amazoneself_fc1", 2, 0, 2])
      ShowText["\\n<Sun>"]
      ShowText(["I wonder why I committed such tyranny..."])
      ShowText(["The name of a warrior is crying."])
      ExitEventProcessing([])
      Label(["316"])
      ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
      ShowText(["\\n<Freya>"])
      ShowText(["Our foolishness seems to have instilled fear in the people..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 198, 81, 2, 0])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 198, 81, 2, 0])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 472, 19, 28, 8, 0])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 472, 19, 28, 8, 0])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 472, 19, 28, 8, 0])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 472, 19, 28, 8, 0])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 472, 19, 28, 8, 0])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 198, 81, 2, 0])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 198, 81, 2, 0])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 198, 81, 2, 0])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 198, 81, 2, 0])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 198, 81, 2, 0])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 198, 81, 2, 0])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 198, 81, 2, 0])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText["\\n<Youth>"]
    ShowText(["My grandfather and grandmother lived in Esta..."])
    ShowText(["And they got caught up in the disappearance incident..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText["\\n<Youth>"]
    ShowText(["Esta has been sealed off, and it is still off-limits now."])
    ShowText(["Even now, I can't even go to that town..."])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 920, 198, 81, 2, 0])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText["\\n<The lady selling bread>"]
    ShowText(["How about Noah bread, Noah bread~?"])
    ShowText(["It's very hard and delicious~!"])
    ShopProcessing([0, 344, 0, 0, true])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ShowTextAttributes(["rest_fc1", 0, 0, 2])
    ShowText(["\\n<Lest>"])
    ShowText(["This is Grand Noah..."])
    ShowText(["It's a city larger than I imagined."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The adventurer I met in the cave said it was one of the four great nations in the world—but—"])
    ShowText(["It truly matches the scale of its prosperity."])
    ShowTextAttributes(["tarsa_fc1", 0, 0, 2])
    ShowText(["\\n<Tarsa>"])
    ShowText(["Hey, Rest."])
    ShowText(["Shall we take a little look around the town...?"])
    ShowTextAttributes(["rest_fc1", 0, 0, 2])
    ShowText(["\\n<Lest>"])
    ShowText(["Well, just a little..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I feel bad for Tarsa, but we can't play around too much."])
    ShowText(["We must request an audience with Her Majesty the Queen as soon as possible—"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["After taking a little look around the town, let's head to Grand Noah Castle."])
    ShowText(["We will meet the Queen and inform her of the impending crisis in the world—"])
    ControlVariables([1203, 1203, 0, 0, 10])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Guard>"]
      ShowText(["Please, pass through."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Guard>"]
        ShowText(["Oh, Hero Luka-sama!"])
        ShowText(["Please, pass through!"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Guard>"]
      ShowText(["Oh, Hero Luka-sama!"])
      ShowText(["We beg you to lend us your hand of salvation!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Guard>"]
      ShowText(["Please, pass through."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Guard>"]
        ShowText(["Oh, Hero Luka-sama!"])
        ShowText(["Please, pass through!"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Guard>"]
      ShowText(["Oh, Hero Luka-sama!"])
      ShowText(["It is an honor to hear your voice!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<middle aged>"])
    ShowText(["The Esta disappearance incident must be related to Tartarus."])
    ShowText(["After all, there's a huge hole nearby that can be seen from the town."])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<old woman>"])
      ShowText(["Esta is cursed!"])
      ShowText(["This is the curse of Tartarus!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<old woman>"])
      ShowText(["Surely, it's because we have begun to take the Goddess lightly..."])
      ShowText(["Lady Ilias has punished us!"])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<old woman>"])
      ShowText(["This town is finished!"])
      ShowText(["It will be destroyed by the Monster Lord's subordinates!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<old woman>"])
      ShowText(["Surely, it's because we have begun to take the Goddess lightly..."])
      ShowText(["Lady Ilias has punished us!"])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Label(["26"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Please don't blame everything on me..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ConditionalBranch([1, 1052, 0, 5, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Warrior>"]
        ShowText(["The great war is only getting fiercer..."])
        ShowText(["I wonder if this year's martial arts tournament will actually be held?"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1052, 0, 6, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Warrior>"]
        ShowText(["Oh, isn't that the winner of the Queen's Cup!"])
        ShowText(["The final match was incredible, who would have thought the renowned Granberia would intervene!"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Warrior>"]
        ShowText(["A fact known only to a few..."])
        ShowText(["The hero Luka, who won the Queen's Cup, is the true hero of this victory."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Warrior>"]
        ShowText(["Since we're at it, could you let me become your apprentice...?"])
        ShowText(["Please... is that a no...?"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Warrior>"]
      ShowText(["In this battle, I am honored to fight alongside you!"])
      ShowText(["...Huh, you didn't know where I was?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Warrior>"]
      ShowText(["I got blown away by a giant and fell into the waterway..."])
      ShowText(["Ah, well, I might not have noticed that."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Aunt>"]
      ShowText(["To the north of this castle is Mephisto's Magic Academy."])
      ShowText(["There, they train top-tier magicians."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Aunt>"]
      ShowText(["Once the students graduate and head to the battlefield..."])
      ShowText(["This war will end in no time."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Aunt>"]
      ShowText(["To the north of this castle is Mephisto's Magic Academy."])
      ShowText(["There, they train top-tier magicians."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Aunt>"]
      ShowText(["Once the students graduate and head to the battlefield..."])
      ShowText(["Even the Monster Lord will be defeated in an instant."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Label(["231"])
    ShowTextAttributes(["bugstaff_fc1", 0, 0, 2])
    ShowText["\\n<Bugstaves>"]
    ShowText(["Hehe, leave it to me~♪"])
    ExitEventProcessing([])
    Label(["232"])
    ShowTextAttributes(["magistans_fc1", 0, 0, 2])
    ShowText["\\n<Magi Staens>"]
    ShowText(["I must not disappoint the expectations...!"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<old woman>"])
      ShowText(["Magic advisor Mephisto..."])
      ShowText(["Is it really okay for a monster with an unknown background to hold such an important position?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<old woman>"])
      ShowText(["Moreover, there's talk that Mephisto is meddling in politics."])
      ShowText(["I wonder what happened to that wise queen..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<old woman>"])
        ShowText(["They say he's the one who played a key role in Grand Noah's victory..."])
        ShowText(["After all, I can't trust someone like Mephisto."])
        Script(["actor_label_jump"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<old woman>"])
      ShowText(["It was truly a terrible commotion..."])
      ShowText(["Could it be that Mephisto was pulling the strings behind this as well?"])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Label(["233"])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["It seems she is still not trusted..."])
    ShowText(["What a shame."])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc4", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["You don't sound too disappointed..."])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Label(["391"])
    ShowTextAttributes(["mefist_fc2", 0, 0, 2])
    ShowText(["\\n<Mephisto>"])
    ShowText(["It seems she is still not trusted..."])
    ShowText(["What a shame."])
    ConditionalBranch([0, 6, 0])
      ShowTextAttributes(["sonia_fc4", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["You don't sound too disappointed..."])
      Empty([])

    BranchEnd([])
    ExitEventProcessing([])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Come, festival of martial arts!"])
    ShowText(["The coliseum is straight to the left!"])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ConditionalBranch([1, 1052, 0, 0, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Guard>"]
      ShowText(["Currently, due to the war, entry to the royal palace is restricted."])
      ShowText(["Tours of the castle and audience with Her Majesty are not permitted."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1052, 0, 1, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Guard>"]
      ShowText(["Please, pass through."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ConditionalBranch([1, 1052, 0, 0, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Guard>"]
      ShowText(["Currently, due to the war, entry to the royal palace is restricted."])
      ShowText(["Tours of the castle and audience with Her Majesty are not permitted."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1052, 0, 1, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Guard>"]
      ShowText(["Please, pass through."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText["\\n<Father>"]
    ShowText(["Welcome to the church that seems ready to take a leap."])
    ShowText(["What brings you here?"])
    ShowChoices([["Pray", "Never mind"], 2])
    When([0, "お祈りをする"])
      ControlVariables([1002, 1002, 0, 0, 24])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Father>"]
      ShowText(["Then, let us pray to Ilias."])
      ShowText(["...Ah, I feel a connection to guidance in this place."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Father>"]
      ShowText(["If anything happens during your journey, you will be led back to this place."])
      ShowText(["May Ilias' blessing be upon you..."])
      Empty([])

    When([1, "用はない"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Father>"]
      ShowText(["May Ilias' blessing be upon you..."])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Youth>"]
      ShowText(["Mephisto-sama is the savior who appeared in Grand Noah!"])
      ShowText(["He will crush the tyranny of Grangold and lead us to victory!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Youth>"]
      ShowText(["The Monster Lord is not that big of a deal."])
      ShowText(["Surely, with Mephisto-sama's strategy and Hero Luka-sama's power, victory will be achieved in no time!"])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["233"])
      ShowTextAttributes(["mefist_fc1", 0, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["My evaluation was once divided, but..."])
      ShowText(["Recently, I've been hearing a lot more favorable opinions."])
      ExitEventProcessing([])
      Label(["391"])
      ShowTextAttributes(["mefist_fc2", 0, 0, 2])
      ShowText(["\\n<Mephisto>"])
      ShowText(["My evaluation was once divided, but..."])
      ShowText(["Recently, I've been hearing a lot more favorable opinions."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ConditionalBranch([1, 1052, 0, 5, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<A man with good physique>"]
        ShowText(["You came to participate in the coliseum too, didn't you?"])
        ShowText(["Though young, I can see you are quite skilled."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<A man with good physique>"]
        ShowText(["The Coliseum is to the west at the central crossroads visible to the north from here."])
        ShowText(["Well, there are signboards, so I don't think you'll get lost."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1052, 0, 6, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<A man with good physique>"]
        ShowText(["Oh, isn't that the hero Luka!"])
        ShowText(["I can't believe you actually won, that's amazing!"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<A man with good physique>"]
        ShowText(["Hey, hey, you're completely the hero who saved the nation now!"])
        ShowText(["I thought you were someone to watch out for since I saw you before the tournament..."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<A man with good physique>"]
      ShowText(["You were incredible this time too, with your performance!"])
      ShowText(["Truly, you are a rare hero born from our country!"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I'm not actually from this country, though..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<A man with good physique>"]
      ShowText(["But you made a name for yourself in the Coliseum!"])
      ShowText(["Well, it's like you debuted in our country!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<uncle>"])
      ShowText(["I've heard that King of Grangold leads non-human soldiers."])
      ShowText(["Including beast girls and magical dolls... oh, how scary..."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["142"])
      ShowTextAttributes(["bander_fc1", 0, 0, 2])
      ShowText["\\n<Banachi>"]
      ShowText(["It might come to fighting against our own kind..."])
      ExitEventProcessing([])
      Label(["184"])
      ShowTextAttributes(["junkdoll_fc2", 0, 0, 2])
      ShowText(["\\n<Francesca>"])
      ShowText(["I'll turn those dolls into junk!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<uncle>"])
        ShowText(["Just when I thought Grangold was taken care of, now it's the Monster Lord..."])
        ShowText(["Oh, how scary..."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<uncle>"])
      ShowText(["One in four of the Grand Noah army is a monster, what's going on?"])
      ShowText(["What will happen if they all turn traitor to the Monster Lord...?"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ConditionalBranch([1, 1052, 0, 5, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Guard>"]
      ShowText(["Due to the war, security has been strengthened."])
      ShowText(["Also, with the Queen's Cup coming up, there will be more people coming and going..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Guard>"]
      ShowText(["The Queen's Cup is a martial arts tournament held every four years in the Coliseum."])
      ShowText(["Fierce warriors from all over the world gather to compete in skill."])
      ConditionalBranch([0, 6, 0])
        ShowTextAttributes(["sonia_fc2", 2, 0, 2])
        ShowText(["\\n<Sonya>"])
        ShowText(["Is it really okay to hold a martial arts tournament in the middle of a war...?"])
        Empty([])
      Else([])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["Is it really okay to hold a martial arts tournament during a war...?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 4, 0])
        ShowTextAttributes(["alice_fc5", 2, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Perhaps they thought it would help boost morale because of the war."])
        ShowText(["They might be considering recruiting volunteers under the guise of the tournament, right?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 5, 0])
        ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
        ShowText(["\\n<Ilias>"])
        ShowText(["Because of the war, it's perfect for inspiring fighting spirit."])
        ShowText(["There is also the advantage of being able to scout powerful warriors into the army."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 202, 0])
        ShowTextAttributes(["bonny_fc1", 1, 0, 2])
        ShowText(["\\n<Bonnie>"])
        ShowText(["The Coliseum! I'm interested too!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 171, 0])
        ShowTextAttributes(["lizardboss_fc1", 3, 0, 2])
        ShowText(["\\n<Miranda>"])
        ShowText(["I'm not interested in martial arts tournaments..."])
        ShowText(["It's a thing of the past that my heart would race for something like that."])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 25, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Guard>"]
      ShowText(["Due to the war, security has been strengthened."])
      ShowText(["Recruitment for the Queen's Cup is going well, and it seems that strong soldiers are gathering among the new recruits."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Guard>"]
        ShowText(["Due to the war, security has been strengthened."])
        ShowText(["There is no movement now, but who knows when the Monster Lord's army will invade our country..."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Guard>"]
      ShowText(["Thanks to that, we still have enough troops to protect the town."])
      ShowText(["From now on, not a single enemy will be allowed to enter the town."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["←: Coliseum, ahead"])
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Old man>"]
      ShowText(["Don't you think you hardly see any children in this town?"])
      ShowText(["Most families with children have evacuated to the countryside."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Old man>"]
      ShowText(["If the Grangold army comes pouring in, this place will be like Lima Village..."])
      ShowText(["Fearing that, all the parents with children have left the city."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Old man>"]
        ShowText(["Don't you think you hardly see any children in this town?"])
        ShowText(["Most families with children have evacuated to the countryside."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Old man>"]
        ShowText(["The Monster Lord's army is even more brutal than the human army..."])
        ShowText(["Worse than the Grangold army."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Old man>"]
      ShowText(["Don't you think you hardly see any children in this town?"])
      ShowText(["Most families with children have evacuated to the countryside."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Old man>"]
      ShowText(["The fairy queen was dressed in an indecent manner."])
      ShowText(["It's good that such a sight didn't reach the children's eyes..."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["97"])
      ShowTextAttributes(["fairy_fc1", 0, 0, 2])
      ShowText["\\n<Fell>"]
      ShowText(["I'm practically naked myself, though..."])
      ExitEventProcessing([])
      Label(["315"])
      ShowTextAttributes(["queenfairy_fc1", 2, 0, 2])
      ShowText["\\n<Airy>"]
      ShowText(["Was it a bad sight for the children...?"])
      ShowText(["It's better to wear clothes when entering the town..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText["\\n<Youth>"]
    ShowText(["Welcome to Grand Noah!"])
    ShowText(["So, where will you go?"])
    Script(["unlimited_choices(11, [\"Go to the inn\","])
    ScriptMore(["\"Go to the weapon/armor shop\",\"Go to the accessory shop\","])
    ScriptMore(["\"Go to the tool shop\",\"Go to the blacksmith\","])
    ScriptMore(["\"Go to church\",\"Go to the diner\",\"Go to the bar\","])
    ScriptMore(["\"Go to Grand Noah Castle\",\"Go to Colosseum\","])
    ScriptMore(["\"Never mind\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      TransferPlayer([0, 21, 32, 46, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 21, 45, 25, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      TransferPlayer([0, 21, 31, 24, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      TransferPlayer([0, 21, 27, 25, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      TransferPlayer([0, 21, 51, 25, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      TransferPlayer([0, 21, 18, 27, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 6, 0])
      TransferPlayer([0, 21, 62, 25, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 7, 0])
      TransferPlayer([0, 21, 15, 9, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 8, 0])
      TransferPlayer([0, 21, 38, 5, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 9, 0])
      TransferPlayer([0, 472, 20, 13, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 10, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"amira\", @volume=100, @pitch=100)"])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      CallCommonEvent([322])
      Empty([])

    Else([])
      ShowTextAttributes(["amira_fc1", 0, 0, 2])
      ShowText(["\\n<Amira>"])
      ShowText(["I've already found this Amira."])
      ShowText(["Searching for another Amira..."])
      Empty([])

    BranchEnd([])
    PlayBGM(["RPG::BGM(@name=\"city1\", @volume=100, @pitch=100)"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText["\\n<Warrior>"]
    ShowText(["The craftsmanship of this old man is top-notch..."])
    ShowText(["But being obsessed with the Coliseum is a bit of a flaw."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["316"])
    ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
    ShowText(["\\n<Freya>"])
    ShowText(["The Coliseum drives one mad..."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<man>"])
    ShowText(["Regret..."])
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText["\\n<Warrior>"]
    ShowText(["To perish here instead of the Coliseum..."])
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText["\\n<Thug>"]
    ShowText(["The flowers that have absorbed my essence will surely grow strong..."])
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Young woman>"]
      ShowText(["Stop wanting to enlist as a soldier!"])
      ShowText(["Why do you want to go to war?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Young man>"]
      ShowText(["Natalie, it's to protect this town where you are."])
      ShowText(["If this town becomes like Lima Village, I..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Young woman>"]
        ShowText(["Stop wanting to enlist as a soldier!"])
        ShowText(["Why do I have to fight the Monster Lord...?"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Young man>"]
        ShowText(["Natalie, it's to protect this town where you are."])
        ShowText(["But today my knees hurt, so I'll enlist tomorrow..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Young woman>"]
        ShowText(["It's been a few months since I've kept saying that..."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Young woman>"]
      ShowText(["I don't want you to go to war, and I have no complaints about you staying in town."])
      ShowText(["But please stop listing those pathetic excuses every day..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Young man>"]
      ShowText(["Natalie, it's to protect this town where you are."])
      ShowText(["But today I've strained my neck, so I'll enlist tomorrow..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Young woman>"]
      ShowText(["Maybe I should enlist instead..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Young woman>"]
      ShowText(["Stop wanting to enlist as a soldier!"])
      ShowText(["Why do you want to go to war?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Young man>"]
      ShowText(["Natalie, it's to protect this town where you are."])
      ShowText(["If this town becomes like Lima Village, I..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Young woman>"]
        ShowText(["Stop wanting to enlist as a soldier!"])
        ShowText(["Why do I have to fight the Monster Lord...?"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Young man>"]
        ShowText(["Natalie, it's to protect this town where you are."])
        ShowText(["But today my knees hurt, so I'll enlist tomorrow..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Young woman>"]
        ShowText(["It's been a few months since I've kept saying that..."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Young woman>"]
      ShowText(["I don't want you to go to war, and I have no complaints about you staying in town."])
      ShowText(["But please stop listing those pathetic excuses every day..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Young man>"]
      ShowText(["Natalie, it's to protect this town where you are."])
      ShowText(["But today I've strained my neck, so I'll enlist tomorrow..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Young woman>"]
      ShowText(["Maybe I should enlist instead..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Auntie A>"]
      ShowText(["Isn't the son of this house a non-patriot?"])
      ShowText(["In a situation like this, not enlisting in the military..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Auntie B>"]
      ShowText(["Maybe they could be a spy for Grangold."])
      ShowText(["Oh dear, should I tell the military police about it...?"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Auntie A>"]
        ShowText(["To think the Monster Lord has declared war, how dreadful..."])
        ShowText(["Even though we just won against Grangold."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Auntie B>"]
        ShowText(["This town is filled with monsters too, you know."])
        ShowText(["Who knows how many will betray us to the Monster Lord?"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Auntie A>"]
      ShowText(["If you see a monster in town, you must report it to the military police immediately."])
      ShowText(["There are plenty of suspicious individuals around here."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Auntie B>"]
      ShowText(["Even we have to fight for our country..."])
      ShowText(["Look, that worm girl is definitely a spy for the Monster Lord."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Auntie A>"]
      ShowText(["Isn't the son of this house a non-patriot?"])
      ShowText(["In a situation like this, not enlisting in the military..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Auntie B>"]
      ShowText(["Maybe they could be a spy for Grangold."])
      ShowText(["Oh dear, should I tell the military police about it...?"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Auntie A>"]
        ShowText(["To think the Monster Lord has declared war, how dreadful..."])
        ShowText(["Even though we just won against Grangold."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Auntie B>"]
        ShowText(["This town is filled with monsters too, you know."])
        ShowText(["Who knows how many will betray us to the Monster Lord?"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Auntie A>"]
      ShowText(["If you see a monster in town, you must report it to the military police immediately."])
      ShowText(["There are plenty of suspicious individuals around here."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Auntie B>"]
      ShowText(["Even we have to fight for our country..."])
      ShowText(["Look, that worm girl is definitely a spy for the Monster Lord."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ConditionalBranch([1, 1052, 0, 5, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Intellectual>"]
        ShowText(["I was thinking of requesting an audience with Her Majesty the Queen..."])
        ShowText(["Currently, entry to the royal palace is said to be prohibited."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Intellectual>"]
        ShowText(["Since we're here, shall we enjoy a match at the Coliseum before heading back?"])
        ShowText(["After all, it's just a barbaric game, but it will make for good conversation."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1052, 0, 6, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Intellectual>"]
        ShowText(["Ah, the Coliseum is truly a wonderful place..."])
        ShowText(["Ever since I saw the Queen's Cup, I've become completely captivated."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Intellectual>"]
        ShowText(["If the Monster Lord were to destroy the Coliseum..."])
        ShowText(["Thinking about that makes me feel anxious."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Intellectual>"]
      ShowText(["In the last battle, I too fought to protect the Coliseum."])
      ShowText(["We barricaded it and shot arrows like crazy."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Intellectual>"]
      ShowText(["Honestly, my blood was boiling..."])
      ShowText(["I want to experience that excitement again..."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["220"])
      ShowTextAttributes(["samuraielf_fc1", 0, 0, 2])
      ShowText["\\n<Gekka>"]
      ShowText(["Have you become aware of your fighting spirit... then fight."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<soldier>"])
      ShowText(["Since I'm heading to the front lines tomorrow, I decided to drink up to celebrate..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<soldier>"])
      ShowText(["Ugh... it seems I'll be going to the front lines with a hangover..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<soldier>"])
        ShowText(["With the war's end, there will be no more being sent to the front lines."])
        ShowText(["Fortunately, I've been assigned to the capital, so it's time for a celebratory drink!"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<soldier>"])
        ShowText(["...As a result, I have a hangover now... ugh."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<soldier>"])
      ShowText(["Fighting while drunk turned out to be stronger than usual."])
      ShowText(["I might be a master of drunken fist..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<soldier>"])
      ShowText(["...But then I realized my left arm was completely broken."])
      ShowText(["It seems I was just numb to the pain."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["166"])
      ShowTextAttributes(["narcubus_fc1", 2, 0, 2])
      ShowText["\\n<Nabisu>"]
      ShowText(["Please be careful..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
    ShowText["\\n<Sea Horse Marine>"]
    ShowText(["I was dispatched according to the agreement!"])
    ShowText(["I'm looking around the town!"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["203"])
    ShowTextAttributes(["tatunoko_k_fc1", 0, 0, 2])
    ShowText(["\\n<Tatsuko>"])
    ShowText(["Thank you for your hard work!"])
    ShowText(["Let's do our best together!"])
    ExitEventProcessing([])
    Label(["204"])
    ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
    ShowText["\\n<Stacy>"]
    ShowText(["You're a good girl, little sea soldier."])
    ExitEventProcessing([])
    Label(["201"])
    ShowTextAttributes(["ashel_fc1", 0, 0, 2])
    ShowText(["\\n<Ashel>"])
    ShowText(["There are marines wandering around even in a place like this..."])
    ExitEventProcessing([])
    Label(["202"])
    ShowTextAttributes(["bonny_fc1", 0, 0, 2])
    ShowText(["\\n<Bonnie>"])
    ShowText(["Hmm, so there are marines here..."])
    ShowText(["They're the kind of people that pop up everywhere, huh."])
    ExitEventProcessing([])
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ConditionalBranch([1, 1052, 0, 5, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Arakure>"]
        ShowText(["I'm a predictor, you know."])
        ShowText(["The next Queen's Cup winner... has to be Colonel Arthur of the First Regiment!"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1052, 0, 6, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Arakure>"]
        ShowText(["I completely missed my prediction for the Queen's Cup..."])
        ShowText(["I never expected a first-time participant to win; that's unpredictable."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Arakure>"]
        ShowText(["Since I missed my prediction for the Queen's Cup, I haven't been able to hit anything..."])
        ShowText(["At this point, rolling dice would be more accurate than me."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Arakure>"]
      ShowText(["Hey, it's a world where it's not safe even in town..."])
      ShowText(["Maybe I should hide out in the countryside or something."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Youth>"]
      ShowText(["There's something cute over there..."])
      ShowText(["I have to protect her so she won't be attacked by perverts..."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["103"])
      ShowTextAttributes(["kamuro_fc1", 2, 0, 2])
      ShowText(["\\n<Kamuro>"])
      ShowText(["You seem quite suspicious yourself, you know..."])
      ExitEventProcessing([])
      Label(["156"])
      ShowTextAttributes(["d_fighter_fc1", 0, 0, 2])
      ShowText["\\n<Regina>"]
      ShowText(["You seem more like a pervert over there..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Youth>"]
      ShowText(["Waa, an exhibitionist! A pervert!"])
      ShowTextAttributes(["d_fighter_fc1", 3, 0, 2])
      ShowText["\\n<Regina>"]
      ShowText(["You're the pervert here!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Youth>"]
      ShowText(["There's something cute over there..."])
      ShowText(["I have to protect her so she won't be attacked by the Monster Lord's army..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ConditionalBranch([1, 1052, 0, 5, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Mermaid>"]
        ShowText(["I'm looking forward to the Queen's Cup!"])
        ShowText(["It's the best to see strong men being teased by succubi♪"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Harpy>"]
        ShowText(["If there's a handsome contestant, I'll remember their face and name."])
        ShowText(["It's the best to be invited later and squeezed plenty...♪"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Mermaid>"]
        ShowText(["I don't mind if my face is a bit ugly~?"])
        ShowText(["What's important is muscle, muscle!"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Harpy>"]
        ShowText(["For me, it's definitely the face."])
        ShowText(["If he's handsome, I don't mind if he's weak at all♪"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1052, 0, 6, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Mermaid>"]
        ShowText(["The Queen's Cup was amazing~!"])
        ShowText(["How about we participate next time?"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Harpy>"]
        ShowText(["I want to join forces and have fun with handsome guys~♪"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Mermaid>"]
        ShowText(["The Monster Lord declared war... what will you do?"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Harpy>"]
        ShowText(["Um, I don't know..."])
        ShowText(["If this town is destroyed, I'll be in trouble too..."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Mermaid>"]
      ShowText(["Let's join forces to defeat the elves!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Harpy>"]
      ShowText(["We're the golden combo♪"])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["84"])
      ShowTextAttributes(["hapy_bc_fc1", 0, 0, 2])
      ShowText["\\n<Pina & Pi>"]
      ShowText(["We're the golden sisters♪"])
      ExitEventProcessing([])
      Label(["137"])
      ShowTextAttributes(["braunys_fc1", 6, 0, 2])
      ShowText["\\n<Love & Lamb>"]
      ShowText(["We're also a close-knit duo~♪"])
      ExitEventProcessing([])
      Label(["138"])
      ShowTextAttributes(["tfairy_fc1", 0, 0, 2])
      ShowText["\\n<Mil & Lil>"]
      ShowText(["We're also the golden twins~♪"])
      ExitEventProcessing([])
      Label(["236"])
      ShowTextAttributes(["plantwin_fc1", 0, 0, 2])
      ShowText["\\n<Rootie>"]
      ShowText(["We're also the golden combo!"])
      ExitEventProcessing([])
      Label(["306"])
      ShowTextAttributes(["twinkel_fc2", 0, 0, 2])
      ShowText["\\n<Twinkell>"]
      ShowText(["The golden combo, huh..."])
      ShowTextAttributes(["twinkel_fc3", 0, 0, 2])
      ShowText["\\n<Twinkell>"]
      ShowText(["That's unrelated to us..."])
      ExitEventProcessing([])
      Label(["341"])
      ShowTextAttributes(["lilith_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith & Lilim>"])
      ShowText(["Our combination can't be matched..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ConditionalBranch([1, 1052, 0, 5, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Mermaid>"]
        ShowText(["I'm looking forward to the Queen's Cup!"])
        ShowText(["It's the best to see strong men being teased by succubi♪"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Harpy>"]
        ShowText(["If there's a handsome contestant, I'll remember their face and name."])
        ShowText(["It's the best to be invited later and squeezed plenty...♪"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Mermaid>"]
        ShowText(["I don't mind if my face is a bit ugly~?"])
        ShowText(["What's important is muscle, muscle!"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Harpy>"]
        ShowText(["For me, it's definitely the face."])
        ShowText(["If he's handsome, I don't mind if he's weak at all♪"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1052, 0, 6, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Mermaid>"]
        ShowText(["The Queen's Cup was amazing~!"])
        ShowText(["How about we participate next time?"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Harpy>"]
        ShowText(["I want to join forces and have fun with handsome guys~♪"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Mermaid>"]
        ShowText(["The Monster Lord declared war... what will you do?"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Harpy>"]
        ShowText(["Um, I don't know..."])
        ShowText(["If this town is destroyed, I'll be in trouble too..."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Mermaid>"]
      ShowText(["Let's join forces to defeat the elves!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Harpy>"]
      ShowText(["We're the golden combo♪"])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["84"])
      ShowTextAttributes(["hapy_bc_fc1", 0, 0, 2])
      ShowText["\\n<Pina & Pi>"]
      ShowText(["We're the golden sisters♪"])
      ExitEventProcessing([])
      Label(["137"])
      ShowTextAttributes(["braunys_fc1", 6, 0, 2])
      ShowText["\\n<Love & Lamb>"]
      ShowText(["We're also a close-knit duo~♪"])
      ExitEventProcessing([])
      Label(["138"])
      ShowTextAttributes(["tfairy_fc1", 0, 0, 2])
      ShowText["\\n<Mil & Lil>"]
      ShowText(["We're also the golden twins~♪"])
      ExitEventProcessing([])
      Label(["236"])
      ShowTextAttributes(["plantwin_fc1", 0, 0, 2])
      ShowText["\\n<Rootie>"]
      ShowText(["We're also the golden combo!"])
      ExitEventProcessing([])
      Label(["306"])
      ShowTextAttributes(["twinkel_fc2", 0, 0, 2])
      ShowText["\\n<Twinkell>"]
      ShowText(["The golden combo, huh..."])
      ShowTextAttributes(["twinkel_fc3", 0, 0, 2])
      ShowText["\\n<Twinkell>"]
      ShowText(["That's unrelated to us..."])
      ExitEventProcessing([])
      Label(["341"])
      ShowTextAttributes(["lilith_fc1", 0, 0, 2])
      ShowText(["\\n<Lilith & Lilim>"])
      ShowText(["Our combination can't be matched..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ConditionalBranch([1, 1052, 0, 5, 2])
        ShowTextAttributes(["centa_fc1", 2, 0, 2])
        ShowText["\\n<Centaur girl>"]
        ShowText(["As the day of the tournament approaches, I'm getting excited!"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1052, 0, 6, 1])
        ShowTextAttributes(["centa_fc1", 0, 0, 2])
        ShowText["\\n<Centaur girl>"]
        ShowText(["I suffered a defeat at the Queen's Cup..."])
        ShowText(["I fought with all my might against the Dullahan, and I have no regrets."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["centa_fc1", 0, 0, 2])
        ShowText["\\n<Centaur girl>"]
        ShowText(["What on earth is the Monster Lord thinking..."])
        ShowText(["Why would we fight humans in this age of myths?"])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["centa_fc1", 0, 0, 2])
      ShowText["\\n<Centaur girl>"]
      ShowText(["What a terrible commotion..."])
      ShowText(["I had a hard time being surrounded by fairies."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText["\\n<Youth>"]
    ShowText(["Wow! The centaur is going wild!"])
    Empty([])

CommonEvent 84
Name = "EV084"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ShowTextAttributes(["mimizu_fc1", 0, 0, 2])
      ShowText["\\n<Earthworm girl>"]
      ShowText(["This man doesn't seem like he would be of any use..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["mimizu_fc1", 0, 0, 2])
        ShowText["\\n<Earthworm girl>"]
        ShowText(["To think the Monster Lord has declared war..."])
        ShowText(["I guess I shouldn't be playing around here either."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["mimizu_fc1", 2, 0, 2])
      ShowText["\\n<Earthworm girl>"]
      ShowText(["Recently, I've been pointed at more often in town."])
      ShowTextAttributes(["mimizu_fc1", 2, 0, 2])
      ShowText["\\n<Earthworm girl>"]
      ShowText(["In Grand Noah, there are many monsters in the army, so it's better..."])
      ShowText(["Other towns must be facing even harsher criticism."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["212"])
      Label(["213"])
      ShowTextAttributes(["durahan_fc1", 2, 0, 2])
      ShowText["\\n<Arthur>"]
      ShowText(["Even within the army, voices calling for the expulsion of monsters have started to be heard."])
      ShowText(["After all this time, I've served the country..."])
      ShowTextAttributes(["kerberos_fc1", 0, 0, 2])
      ShowText["\\n<Caesar>"]
      ShowText(["I've heard about plans to eliminate monsters from the royal guard."])
      ShowText(["It seems the queen is firmly against it, though."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 85
Name = "EV085"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ConditionalBranch([1, 1052, 0, 5, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Young woman>"]
        ShowText(["Is this really the time to be excited about the martial arts tournament...?"])
        ShowText(["The war is only becoming more intense."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1052, 0, 6, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Young woman>"]
        ShowText(["The war keeps getting fiercer."])
        ShowText(["When will the peaceful days come..."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Young woman>"]
        ShowText(["Now we have to face a war with the Monster Lord..."])
        ShowText(["I deeply yearn for peace."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Young woman>"]
      ShowText(["Aren't elves and fairies supposed to be peace-loving races...?"])
      ShowText(["Yet they ravage this town..."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["315"])
      ShowTextAttributes(["queenfairy_fc1", 2, 0, 2])
      ShowText["\\n<Airy>"]
      ShowText(["I have no words to respond..."])
      ShowText(["I will accept my mistakes and make amends."])
      ExitEventProcessing([])
      Label(["316"])
      ShowTextAttributes(["queenelf_fc1", 0, 0, 2])
      ShowText(["\\n<Freya>"])
      ShowText(["It's painful to hear..."])
      ShowText(["The only way to atone is to lead towards peace."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Guard>"]
      ShowText(["I want a girlfriend."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Guard>"]
        ShowText(["Those guys are always around..."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Guard>"]
      ShowText(["Hehehe... Fight, fight..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 87
Name = "EV087"

  Page 0
    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText["\\n<Nekomata>"]
    ShowText(["Nyaa~♪"])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["70"])
    ShowTextAttributes(["nezumi_fc1", 2, 0, 2])
    ShowText["\\n<Ratty>"]
    ShowText(["Nyaa!!"])
    ExitEventProcessing([])
    Label(["222"])
    ShowTextAttributes(["nekomata_fc1", 2, 0, 2])
    ShowText(["\\n<Tama>"])
    ShowText(["Nya♪"])
    ExitEventProcessing([])
    Empty([])

CommonEvent 88
Name = "EV088"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ConditionalBranch([1, 1052, 0, 5, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Guard>"]
        ShowText(["Even those who usually have no interest in the Coliseum are making a fuss this time."])
        ShowText(["I suppose they want to shake off the anxiety of war, even just a little..."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1052, 0, 6, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Guard>"]
        ShowText(["Since the Queen's Cup, the town has regained its vitality."])
        ShowText(["I thought it was inappropriate during a war, but the effect of boosting morale was definitely there."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Guard>"]
        ShowText(["Since the Monster Lord's declaration of war, the town has been enveloped in anxiety."])
        ShowText(["The lack of enemy movement is rather ominous..."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Guard>"]
      ShowText(["I almost got violated by an elf..."])
      ShowText(["No, I might have just inserted a little."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["95"])
      ShowTextAttributes(["delh_a_fc1", 1, 0, 2])
      ShowText["\\n<Lona>"]
      ShowText(["Why not try drowning like that?"])
      ExitEventProcessing([])
      Label(["96"])
      ShowTextAttributes(["delh_b_fc1", 0, 0, 2])
      ShowText["\\n<Marion>"]
      ShowText(["How about falling into despair like that...?"])
      ExitEventProcessing([])
      Label(["136"])
      ShowTextAttributes(["elf_fc1", 0, 0, 2])
      ShowText["\\n<Claudia>"]
      ShowText(["That's... a no-go."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 89
Name = "EV089"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ConditionalBranch([1, 1052, 0, 5, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Guard>"]
        ShowText(["I was planning to take a day off to watch the tournament on the day of the event..."])
        ShowText(["It seems everyone thinks the same way, and in the end, I had duties on the day of the event as well."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1052, 0, 6, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Guard>"]
        ShowText(["I couldn't watch the tournament due to work on the day of the event."])
        ShowText(["I heard there was some sort of disturbance and it was quite chaotic..."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Guard>"]
        ShowText(["We must tighten security from now on..."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Guard>"]
      ShowText(["The hospitals are full from the fierce battles with the elves."])
      ShowText(["If the Monster Lord's invasion continues like this, we..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 90
Name = "EV090"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ConditionalBranch([1, 1052, 0, 5, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Guard>"]
        ShowText(["Ah, I want to participate in the tournament..."])
        ShowText(["And I want to be toyed with by the monster sisters..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Guard>"]
        ShowText(["However, I couldn't take a vacation on the day of the tournament."])
        ShowText(["The hope of being toyed with in front of the public was brutally shattered."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1052, 0, 6, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Guard>"]
        ShowText(["I wanted to participate in the Queen's Cup..."])
        ShowText(["I wanted to challenge an elf and be violated..."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Guard>"]
        ShowText(["I wanted to participate in the Queen's Cup..."])
        ShowText(["I wanted to challenge an elf and be violated..."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Guard>"]
      ShowText(["I was violated by an elf and lost my virginity..."])
      ShowText(["Ah, it was amazing..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 91
Name = "EV091"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ShowTextAttributes(["alraune_fc1", 0, 0, 2])
      ShowText["\\n<Alraune>"]
      ShowText(["The flowers seem a bit lifeless..."])
      ConditionalBranch([4, 208, 0])
        ShowTextAttributes(["alraune_fc1", 0, 0, 2])
        ShowText(["\\n<flora>"])
        ShowText(["It's concerning... Are these kids tired?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 59, 0])
        ShowTextAttributes(["mdg_fc1", 0, 0, 2])
        ShowText["\\n<Lagola>"]
        ShowText(["Should I give them some motivation?"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["alraune_fc1", 0, 0, 2])
        ShowText["\\n<Alraune>"]
        ShowText(["The flowers are starting to perk up a bit..."])
        ConditionalBranch([4, 208, 0])
          ShowTextAttributes(["alraune_fc1", 0, 0, 2])
          ShowText(["\\n<flora>"])
          ShowText(["Go for it~!"])
          Empty([])
        BranchEnd([])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["alraune_fc1", 2, 0, 2])
      ShowText["\\n<Alraune>"]
      ShowText(["The flowers are very lively..."])
      ConditionalBranch([4, 208, 0])
        ShowTextAttributes(["alraune_fc1", 2, 0, 2])
        ShowText(["\\n<flora>"])
        ShowText(["I'm glad...♪"])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 92
Name = "EV092"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ShowTextAttributes(["kezyorou_fc1", 0, 0, 2])
      ShowText["\\n<Maogi>"]
      ShowText(["I came from Yamatai Village to the east of here."])
      ShowText(["Did you not see a tunnel on your way here?"])
      ShowTextAttributes(["kezyorou_fc1", 0, 0, 2])
      ShowText["\\n<Maogi>"]
      ShowText(["Still, cities are nice, aren't they?"])
      ShowText(["There are so many entertainments, it's like a dream city."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["kezyorou_fc1", 2, 0, 2])
        ShowText["\\n<Maogi>"]
        ShowText(["What is the Monster Lord thinking?"])
        ShowText(["It's a huge nuisance for monsters like us."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["kezyorou_fc1", 0, 0, 2])
      ShowText["\\n<Maogi>"]
      ShowText(["In the upcoming battle, I was allowed to fight on the side of humans."])
      ShowText(["I smashed several elves into this moat."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 93
Name = "EV093"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Elf>"]
      ShowText(["Recently, I've been seeing monsters all over the Noah region."])
      ShowText(["Since the tunnel was built, it seems they have expanded beyond Yamatai."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Elf>"]
      ShowText(["But it doesn't seem like there are any major troubles."])
      ShowText(["Monsters have coexisted peacefully with humans in Yamatai for a long time..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Elf>"]
        ShowText(["The Monster Lord has declared war..."])
        ShowText(["Also, it seems the Queen Elf is making strange movements."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Elf>"]
        ShowText(["I have a bad feeling about this..."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Elf>"]
      ShowText(["I should mention that I am an elf who originally lived in Grand Noah."])
      ShowText(["This incident has made it very difficult to live in this town..."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["316"])
      ShowTextAttributes(["queenelf_fc1", 2, 0, 2])
      ShowText(["\\n<Freya>"])
      ShowText(["I have brought great suffering even to my fellow kin..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 94
Name = "EV094"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Military Police>"]
      ShowText(["The public in our country seems to lack patriotism."])
      ShowText(["Voices expressing concerns about our victory can even be heard throughout the town."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Military Police>"]
      ShowText(["We must thoroughly reshape the hearts of the populace."])
      ShowText(["We will unite the hearts of the citizens and defeat the invaders!"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Military Police>"]
        ShowText(["Since the Monster Lord has declared war, all monsters are potential threats."])
        ShowText(["They should be kept away from our army immediately."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Military Police>"]
      ShowText(["Ah, thank you..."])
      ShowText(["As you can see, I am taking this seriously."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 95
Name = "EV095"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Youth>"]
      ShowText(["Those who are far from the front lines tend to be the most arrogant."])
      ShowText(["It might be a reflection of their guilt for being in a safe place."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Youth>"]
        ShowText(["Those who are far from the front lines tend to be the most arrogant."])
        ShowText(["It might be a reflection of their guilt for being in a safe place."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Youth>"]
      ShowText(["The military police made a huge blunder due to the elves' attack."])
      ShowText(["Now we are facing a crisis of organizational restructuring."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 96
Name = "EV096"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ConditionalBranch([1, 1052, 0, 5, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Town girl>"]
        ShowText(["Tomorrow, there is a match I have been looking forward to."])
        ShowText(["I need to go to the coliseum in the morning to secure my seat."])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["Are you interested in fighting?"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Town girl>"]
        ShowText(["No, not really in the fighting itself..."])
        ShowText(["But... hehehe."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Town girl>"]
        ShowText(["You are cute too, why don't you try participating in the coliseum?"])
        ShowText(["I will definitely go to watch you."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1052, 0, 6, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Town girl>"]
        ShowText(["You guys defeating that Kyuba..."])
        ShowText(["It was chaotic with intruders, but you are really amazing."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Town girl>"]
        ShowText(["...What a shame, I wanted to see a cute person like you being toyed with..."])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText["\\n<Town girl>"]
        ShowText(["What a terrible situation this has become..."])
        ShowText(["But I won't stop going to the Coliseum."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Town girl>"]
      ShowText(["I've seen many men being toyed with during the elf attacks..."])
      ShowText(["Ah, it's so thrilling..."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["316"])
      ShowTextAttributes(["queenelf_fc1", 2, 0, 2])
      ShowText(["\\n<Freya>"])
      ShowText(["There are some unusual humans, aren't there..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 97
Name = "EV097"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([209, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 98
Name = "EV098"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText["\\n<Pirate>"]
    ShowText(["I need to be careful of the Gloria Pirates..."])
    ShowText(["Those guys specialize in hunting pirates."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText["\\n<Pirate>"]
    ShowText(["It seems that everyone in the Gloria Pirates, from the captain to the underlings, are human women."])
    ShowText(["Moreover, I've heard they're also skilled in battle fucking."])
    ConditionalBranch([0, 2149, 0])
      ShowTextAttributes(["bonny_fc1", 0, 0, 2])
      ShowText(["\\n<Bonnie>"])
      ShowText(["We've clashed with the Gloria Pirates several times."])
      ShowText(["They're quite a troublesome opponent!"])
      ShowTextAttributes(["ashel_fc1", 0, 0, 2])
      ShowText(["\\n<Ashel>"])
      ShowText(["It seems they view the Osakana Pirates as rivals."])
      ShowText(["One day, we have to settle this..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 2148, 0])
      ShowTextAttributes(["tatunoko_k_fc1", 2, 0, 2])
      ShowText(["\\n<Tatsuko>"])
      ShowText(["The Gloria Pirates are also a notable target for the navy."])
      ShowText(["However, since hunting pirates is their livelihood, it's quite difficult to apprehend them..."])
      ShowTextAttributes(["umiusi_k_fc1", 0, 0, 2])
      ShowText["\\n<Stacy>"]
      ShowText(["Pirates that have been attacked don't even file damage reports..."])
      ShowText(["The reality is that we have no choice but to catch them in the act of violence."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 99
Name = "EV099"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"scene_odayaka1\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro>"])
    ShowText(["Fox-senpai..."])
    ShowText(["Why are flowers so beautiful?"])
    ShowTextAttributes(["youko_fc1", 0, 0, 2])
    ShowText(["\\n<Kitsu>"])
    ShowText(["Well, that's because..."])
    ShowText(["Flowers that aren't beautiful wither away."])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro>"])
    ShowText(["Just as expected, Fox-senpai!"])
    ShowText(["You really know everything!"])
    ConditionalBranch([0, 1041, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["(That's about right...)"])
      Empty([])

    BranchEnd([])
    PlayBGM(["RPG::BGM(@name=\"city1\", @volume=100, @pitch=100)"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 100
Name = "EV100"

  Page 0
    ConditionalBranch([1, 1001, 0, 28, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Harpy who loves fishing>"]
      ShowText(["One of my fishing buddies has gone missing."])
      ShowText(["He said he was going to the 'Forbidden Spring', so I tried to stop him..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Forbidden Spring...?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Harpy who loves fishing>"]
      ShowText(["You shouldn't get close to the Forbidden Spring either."])
      ShowText(["They say if you step in there, you'll face the wrath of the water spirits."])
      ConditionalBranch([1, 1001, 0, 24, 2])
        ConditionalBranch([0, 4, 0])
          ShowTextAttributes(["alice_fc5", 0, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["It's about the Undine's Spring..."])
          ShowText(["There is a small spring to the west of this castle, where a water spirit resides."])
          ShowTextAttributes(["alice_fc5", 0, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["However, I would like to postpone visiting the Undine for later."])
          ShowText(["Let's first finish all the tasks in this area and then head to the spring again."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 5, 0])
          ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["It's about the Undine's Spring, right..."])
          ShowText(["In the small spring to the west of this castle, a filthy water spirit dwells."])
          ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["But let's put off visiting the Undine for now."])
          ShowText(["First, we should complete all the tasks in this area."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Harpy who loves fishing>"]
      ShowText(["I fought with a fishing rod against a fairy."])
      ShowText(["Thanks to that, my high-quality fishing rod broke..."])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["311"])
      ShowTextAttributes(["trickfairy_fc1", 2, 0, 2])
      ShowText["\\n<Sicily>"]
      ShowText(["I'm sorry..."])
      ShowText(["Next time, let's go fishing together, okay?"])
      ExitEventProcessing([])
      Label(["315"])
      ShowTextAttributes(["queenfairy_fc1", 2, 0, 2])
      ShowText["\\n<Airy>"]
      ShowText(["I apologize... should I compensate you?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText["\\n<Harpy who loves fishing>"]
      ShowText(["No, it's not that serious, but..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 101
Name = "EV101"

  Page 0
    ConditionalBranch([1, 1001, 0, 25, 2])
      ShowTextAttributes(["taran_fc1", 0, 0, 2])
      ShowText["\\n<Spider Girl's Sewing Shop>"]
      ShowText(["I'm a seamstress, but is there anything you'd like me to sew?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["No, not really..."])
      ShowTextAttributes(["taran_fc1", 0, 0, 2])
      ShowText["\\n<Spider Girl's Sewing Shop>"]
      ShowText(["That's too bad... I'm not making any profit at all."])
      ShowText(["You see, I..."])
      ShowTextAttributes(["taran_fc1", 0, 0, 2])
      ShowText["\\n<Spider Girl's Sewing Shop>"]
      ShowText(["...I'm not a spider girl, but actually a tarantula girl."])
      ShowText(["To be honest, I'm not good at sewing..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["(Then why are you a seamstress...?)"])
      ShowTextAttributes(["taran_fc1", 0, 0, 2])
      ShowText["\\n<Spider Girl's Sewing Shop>"]
      ShowText(["Maybe it's time to give up and return to my hometown..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["So, you're not from this town, then?"])
      ShowTextAttributes(["taran_fc1", 0, 0, 2])
      ShowText["\\n<Spider Girl's Sewing Shop>"]
      ShowText(["There is a place called Plansect Village in the forest area to the west of here."])
      ShowText(["It's a village inhabited only by various monsters— that's my hometown."])
      ShowTextAttributes(["taran_fc1", 0, 0, 2])
      ShowText["\\n<Spider Girl's Sewing Shop>"]
      ShowText(["But right now, it's a bit chaotic..."])
      ShowText(["It's dangerous, so I fled to this town."])
      ConditionalBranch([1, 1056, 0, 0, 0])
        ConditionalBranch([0, 4, 0])
          ShowTextAttributes(["alice_fc5", 0, 0, 2])
          ShowText(["\\n<Alice>"])
          ShowText(["The internal conflict in Plansect Village was supposedly settled by Alice the 17th..."])
          ShowText(["Surely, another civil war has not broken out again?"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 5, 0])
          ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
          ShowText(["\\n<Ilias>"])
          ShowText(["I've heard that the civil war in Plansect Village was quelled by Alice the 17th, but..."])
          ShowText(["Could it be that another civil war has broken out?"])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 26, 1])
      ConditionalBranch([1, 1001, 0, 28, 2])
        ShowTextAttributes(["taran_fc1", 0, 0, 2])
        ShowText["\\n<Spider Girl's Sewing Shop>"]
        ShowText(["Earlier, I was picked on by the guards."])
        ShowText(["I got so mad that I thought about hitting them..."])
        ShowTextAttributes(["taran_fc1", 0, 0, 2])
        ShowText["\\n<Spider Girl's Sewing Shop>"]
        ShowText(["But if I did that, it would just be a nuisance to the other monsters."])
        ShowText(["Of course, I held back with all my might."])
        ExitEventProcessing([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1001, 0, 29, 1])
      ShowTextAttributes(["taran_fc1", 0, 0, 2])
      ShowText["\\n<Spider Girl's Sewing Shop>"]
      ShowText(["The elves, if you wrap them up a little with thread, they immediately go 'Ahh...'"])
      ShowText(["They are too weak to pleasure, aren't they?"])
      Script(["actor_label_jump"])
      ExitEventProcessing([])
      Label(["136"])
      ShowTextAttributes(["elf_fc1", 2, 0, 2])
      ShowText["\\n<Claudia>"]
      ShowText(["Elves are not lewd..."])
      ShowText(["By the way, is it really that good to be wrapped up in sticky threads?"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 102
Name = "EV102"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"scene_odayaka1\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro>"])
    ShowText(["Fox-senpai..."])
    ShowText(["Why are flowers so beautiful?"])
    ShowTextAttributes(["youko_fc1", 0, 0, 2])
    ShowText(["\\n<Kitsu>"])
    ShowText(["Well, that's because..."])
    ShowText(["Flowers that aren't beautiful wither away."])
    ShowTextAttributes(["kamuro_fc1", 0, 0, 2])
    ShowText(["\\n<Kamuro>"])
    ShowText(["Just as expected, Fox-senpai!"])
    ShowText(["You really know everything!"])
    ConditionalBranch([0, 1041, 0])
      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>"])
      ShowText(["(That's about right...)"])
      Empty([])

    BranchEnd([])
    PlayBGM(["RPG::BGM(@name=\"city1\", @volume=100, @pitch=100)"])
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 104
Name = "EV104"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([52, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 105
Name = "EV105"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([205, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 106
Name = "EV106"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([60, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 107
Name = "EV107"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([56, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 108
Name = "EV108"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([211, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 109
Name = "EV109"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([207, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 110
Name = "EV110"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText["\\n<Traveling Warrior>"]
    ShowText(["Giant monsters are, of course, very powerful, but..."])
    ShowText(["I've heard that the status ailment 'Minimum' is very effective against them."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText["\\n<Traveling Warrior>"]
    ShowText(["If you shrink them down, they become weak and can be easily defeated."])
    ShowText(["A representative technique to minimize the enemy would be... something like the fairy's dance."])
    Script(["actor_label_jump"])
    ExitEventProcessing([])
    Label(["12"])
    ShowTextAttributes(["sylph_fc1", 2, 0, 2])
    ShowText(["\\n<Sylph>"])
    ShowText(["Leave it to me~♪"])
    ExitEventProcessing([])
    Label(["97"])
    ShowTextAttributes(["fairy_fc1", 0, 0, 2])
    ShowText["\\n<Fell>"]
    ShowText(["I'm good at dancing~♪"])
    ExitEventProcessing([])
    Label(["138"])
    ShowTextAttributes(["tfairy_fc1", 0, 0, 2])
    ShowText["\\n<Mil & Lil>"]
    ShowText(["It's our turn now♪"])
    ExitEventProcessing([])
    Empty([])
